Here's a screenshot of me looking at the decompiled class files inside classes.kxr: Despite its flaky combat system, the game is nothing like any other fighting game out there and can sometimes be incredibly addictive. So, the only thing we seem to be missing is some sort of Main method to execute this code! It's all there, right in front of us.Īs you can see, I've done quite a bit of research on this game but I'm at an impasse, so I'm sharing it with you now in the hopes that someone with actual knowledge on this can make some amazing progress. If you guys would like to help me out or take a stab at this for fun, here is the link to the client:Īnd here is the link to the. bms file which by using QuickBMS you can extract the. If you just want to take a look at the extracted. class files directly, I've uploaded them for you here: Īnd finally, I just used JD-GUI (Java Decompiler) to view them but I'm sure you could use whatever. Please post below if you have any thoughts, questions, etc. I've figured out how to run GetAmped2's proprietary tools, but I need 3 files located on the server for them to fully launch (they crash on startup). The files I need are nf, nf, and localize.
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